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Old Apr 18, 2006, 10:40 PM // 22:40   #1
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Default Assassin Attacks

I was just wondering, since I hardly played assassin during the FPE, when the assassin's attack symbol shows up on the enemy's health bar, are those only visible to the assassin that used that type of attack? Are they visible to everyone (or at least all As) and can various As use an attack that leads from one that another one put on?

Dunno if this completely makes sense, if you need clarification, ask for it.
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Old Apr 19, 2006, 01:21 AM // 01:21   #2
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Quote:
Originally Posted by ubrikkean
I was just wondering, since I hardly played assassin during the FPE, when the assassin's attack symbol shows up on the enemy's health bar, are those only visible to the assassin that used that type of attack?
Yes, the strike marks can only be seen by the assassin who caused them.

Quote:
Originally Posted by ubrikkean
Are they visible to everyone (or at least all As) and can various As use an attack that leads from one that another one put on?
Nope, no multi-sin combos...at least not during FPE.
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Old Apr 19, 2006, 09:53 PM // 21:53   #3
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'Kay, thanks!
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Old Apr 19, 2006, 10:17 PM // 22:17   #4
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it'd be rather annoying being in the middle of a combo then someone else runs up and ends it :l

yay for each a its own combo ^^
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Old Apr 19, 2006, 10:55 PM // 22:55   #5
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It would lead to some serious abuse too. Bringing in random elites to start off the combo with as much damage as possible. Then another A brings another elite to do even more damage using a few final attacks. Would need some serious work with TS but with practice would be overpowered.
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Old Apr 19, 2006, 11:07 PM // 23:07   #6
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Yea, that's what I was thinking about when I asked... it would be cool, but yea, once people got good at it, it would be overpowered (to an extent)
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Old Apr 19, 2006, 11:27 PM // 23:27   #7
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Theoretically you could have 4 different elites in a single combo. Well i'm not sure about the Assasin elites or mechanics as i just couldn't be bothered to play either the A or Rit till they get them balanced better.

I still have a serious problem with Ritualist spirits been so incredibly overpowered its ridiculous. Wanderlust imo is the lamest RED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GOing skill i've seen.
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Old Apr 20, 2006, 12:07 AM // 00:07   #8
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How could you have 4 elites in 1 combo if a single character can have 1 elite and you can't do team combos?

I was certainly fine with the balance of the skills, just not with the number of players of A and Rt... I started a poll on GWOnline and it's at like 35% Rt, 25% A, and all the rest are pretty low, especially Mo, E, and W.
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Old Apr 20, 2006, 04:11 AM // 04:11   #9
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Quote:
Originally Posted by ubrikkean
How could you have 4 elites in 1 combo if a single character can have 1 elite and you can't do team combos?
Please read his post again--he's saying that IF multiple A can chain their combos, then every A can bring an elite of a stage and chain them up into an all-elite combo.
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Old Apr 20, 2006, 11:50 AM // 11:50   #10
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Quote:
Originally Posted by Evilsod
Theoretically you could have 4 different elites in a single combo.
Where's the "if"?
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Old Apr 20, 2006, 01:55 PM // 13:55   #11
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Hidden under the 'Theoretically'...
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Old Apr 20, 2006, 06:17 PM // 18:17   #12
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Got it, just confusing phrasing...
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Old Apr 20, 2006, 06:40 PM // 18:40   #13
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AFAIK the combo strings only work for that assassin. So one Assassin can do a lead attack but if someone does an offhand attack then nothing's gonna happen for them.
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